@startuml
sprite $file_download [48x48/16] {
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}


!define MATERIAL_FILE_DOWNLOAD(_alias) ENTITY(rectangle,black,file_download,_alias,MATERIAL FILE_DOWNLOAD)
!define MATERIAL_FILE_DOWNLOAD(_alias, _label) ENTITY(rectangle,black,file_download,_label, _alias,MATERIAL FILE_DOWNLOAD)
!define MATERIAL_FILE_DOWNLOAD(_alias, _label, _shape) ENTITY(_shape,black,file_download,_label, _alias,MATERIAL FILE_DOWNLOAD)
!define MATERIAL_FILE_DOWNLOAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_download,_label, _alias,MATERIAL FILE_DOWNLOAD)
skinparam folderBackgroundColor<<MATERIAL FILE_DOWNLOAD>> White
@enduml